In light of the results of the last few games (and considering that my forces were organized illegally) I have reconsidered my Grot Mob. As reader flamekebob pointed out the strength of Grots is numbers and, in light of the failure of my effort to make Grots "Orky" , I have decided to go the "buying in bulk" route.
Presented for your consideration, the new and improved Grot Mob;
Head Honcho; shoota, krak grenade.....13teef
Banna Waver; Kannon, krak grenade....12 "
7X Grots; six-shoota, choppa...5ea.......35 "
7X Snots; crossbow........2ea................14 "
Big Lugga..............................................15 "
Splattapult for Big Lugga.........................8 "
2X Cuttas.....5ea...................................10 "
This gives me sixteen troops on the ground and three vehicles a very different Mob from the last outing.
Comments?
Tuesday, May 15, 2012
Monday, May 14, 2012
Battle Report: Project Badass 2 v Scorcha Boyz
Last weekend we ran a few test games to see how well our mobs worked. I ended up playing John to beta test "While You Wuz Out" and Kris in "We Wuz 'Ere First".
Sunday, May 13, 2012
Da 'Eroes uv da Revolooshun Konkur All!!!!
After back-to-back victories my doughty warriors pose for a group shot on Lookout Mountain (so named bekuz ya hafta lookout for folks falling off da top). Revel in their power!!!!
Thursday, May 10, 2012
Makin' MekTown
Honest Dan came by a few weeks ago with his foamcore, hot glue gun and a Plan. We were going to build Mektown. It seemed like an easy enough task (let us face it, Ork architechture is hardly detailed and symmetric) so I agreed. What a fool I was, building it was the EASY part, painting it was another matter entirely. So, after several Saturdays spent laboring over this, we are finally done.
I present to you, MekTown!
I present to you, MekTown!
Dan made a copy of the Fort from the original game
Monday, May 7, 2012
Proposed Additional Rules and Changes
I'm creating this post to make public some of the assumed rule changes and omissions we've come up with in past GoMo campaigns as well as an open forum for discussing clarifications and possible additions. Most of this isn't set in stone and subject to approval, so please comment and add your own thoughts on what you think needs to be changed. Edited to add: I forgot to say I will update this post as things are either declined or accepted and I will add your suggestions to the relevant sections.
[Edited 5/20/2012] As of now it is my understanding that the listings here have all been agreed upon and confirmed with some specific exceptions (gubbinz prices are still subject to change, since I don't think anybody noticed when I edited to add them last week). Also, I've linked this to the sidebar since it's about to get buried.
[Edited 5/20/2012] As of now it is my understanding that the listings here have all been agreed upon and confirmed with some specific exceptions (gubbinz prices are still subject to change, since I don't think anybody noticed when I edited to add them last week). Also, I've linked this to the sidebar since it's about to get buried.
My Grot Mob Part II
After a lot of thought (OK, actually just on a whim) I decided to redesign my mob. I decided to move away from the firepower based mob of the last campaign (largely because they got their butts kicked on every outing) and go with a more evenly balanced force. This also allows me to reduce the number of figures in my mob (believe it or not running sixteen or more figures can get a bit harried during a game). So here we go, better-balanced and new and improved,
The Grot Mob;
Head Honcho;
Shoota, two choppas, krak grenade, flak armor............17
Banna Waver:
Shoota, two choppas, krak grenade, flak armor.... .......15
'Da Drivva:
slugger, choppa, flak armor, frag grenade......................10
'Eroes 'uv 'Da Revolushun (five 'uv 'em): @9ea
slugger, choppa, frag grenade, studded armor..............45
'Dem Proles (four 'uv 'em): @2ea
crossbow......................................................................8
'Da Big Cutta..............................................................5
Total.........................................................................100
I had to go with just one cutta (and thus I am forced to use "Da Big'un"; the cursed Sand Snake) to make it work, although I might just drop one Grot in favor of another cutta and two more Proles. Your helpful suggestions are welcome, the endless razzing for choosing Grots is, of course, expected.
Feel free to post your mob in the comments section, or send it to me via email and I will post it as an article (it would be even better if you sent photos as well).
The Grot Mob;
Head Honcho;
Shoota, two choppas, krak grenade, flak armor............17
Banna Waver:
Shoota, two choppas, krak grenade, flak armor.... .......15
'Da Drivva:
slugger, choppa, flak armor, frag grenade......................10
'Eroes 'uv 'Da Revolushun (five 'uv 'em): @9ea
slugger, choppa, frag grenade, studded armor..............45
'Dem Proles (four 'uv 'em): @2ea
crossbow......................................................................8
'Da Big Cutta..............................................................5
Total.........................................................................100
I had to go with just one cutta (and thus I am forced to use "Da Big'un"; the cursed Sand Snake) to make it work, although I might just drop one Grot in favor of another cutta and two more Proles. Your helpful suggestions are welcome, the endless razzing for choosing Grots is, of course, expected.
Feel free to post your mob in the comments section, or send it to me via email and I will post it as an article (it would be even better if you sent photos as well).
Tuesday, May 1, 2012
GorkaMOrka rules
The Free Rules can be gotten here the Digganob rules have not been released yet but I have an old copy that I will make available.
I can't beleive that it took this long for me to post a a link.
Thanks Gary; here is a clickable link to the Mektown site.
I can't beleive that it took this long for me to post a a link.
Thanks Gary; here is a clickable link to the Mektown site.
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